• Welcome Guest to the new PlayerSquared! Please be aware the site is a work in progress & we'd appreciate your help in letting us know which features from the old site we're currently missing as well as report any bugs you find via this thread here: Bugs/Missing Features
  • If this is your first visit You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. Sign up today to get the latest PS4 GameSaves, Game Mods and much more!

BO2 [GSC] How to convert Menu Base From MP to ZM

Iwau

FNG
January 11, 2019
56
6
0
3,010
[size=large]At the beginning of your project you should see this[/size]

[size=large]
6fa89cd33342cacd6760f1579c39a4cc.png
[/size]

[size=large]You must replace it with this code[/size]

Code:
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/_utility;
#include maps/mp/zombies/_zm_utility;

[size=large]Now you must find your welcome menu and delete that as well [/size]

50df07c167ae688f7d9be47104e63cfd.png


[size=large]After that find "self thread FUNCTIONAME();"[/size]

62f3d1f7cbcea7177797c942ea2215c6.png

[size=large]And Delete that aswell, you are now set enjoy :D![/size]
 
RE: [BO2/GSC] How to convert Menu Base From MP to ZM

[quote="DH63" pid='1146' dateline='1547539856']
Holy shit lmfao I didn't think you could do this nor would it be that easy.
[/quote]

lmao its super ez to do.   :pepewink:
 
RE: [BO2/GSC] How to convert Menu Base From MP to ZM

[quote="Iwau" pid='1154' dateline='1547557261']
[quote="DH63" pid='1146' dateline='1547539856']
Holy shit lmfao I didn't think you could do this nor would it be that easy.
[/quote]

lmao its super ez to do.   :pepewink:
[/quote]

There were a few mp bases that I would have loved to see used in a zm .gsc tbh. I feel like for zombies people always just used a base template.