1. #11
    Junior Member Boogie's Avatar
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    RE: NYD ModLoader Source (ASM/C++)

    How do you get C++ version to work?

  2. #12
    Junior Member pomposo's Avatar
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    RE: NYD ModLoader Source (ASM/C++)

    Originally Posted by "Boogie" pid='1438' dateline='1550639728'
    How do you get C++ version to work?
    i had a little experience with these C++ bcuz i played a lot before with rf0odxm0dz "arabic guy" ModLoaderSource and i learn how make it work and add stuff, maybe idk someone that has more experience than me would make a tutorial in a future..

  3. #13
    Bravo Six, Going Dark
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    RE: NYD ModLoader Source (ASM/C++)

    Originally Posted by "pomposo" pid='1439' dateline='1550640818'
    Originally Posted by "Boogie" pid='1438' dateline='1550639728'
    How do you get C++ version to work?
    i had a little experience with these C++ bcuz i played a lot before with rf0odxm0dz "arabic guy" ModLoaderSource and i learn how make it work and add stuff, maybe idk someone that has more experience than me would make a tutorial in a future..
    From what quick look I had so far everything needed is there. I'll do a bit more extensive messing around once my exam period is over or if I find some free time. Maybe even make the tutorial.

    EDIT: To edit this to your hearts content you can simply use a text editor (if you don't want to install any IDE) or VS Code or Dev C++. They will do for simple editing. On the other hand if you want the full IDE Experience just see this thread on how to set it up for Visual Studio. https://playersquared.com/forums/thr...rce-sc-cl.html

  4. #14
    Junior Member Boogie's Avatar
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    RE: NYD ModLoader Source (ASM/C++)

    I figure it out in the end anyway.

  5. #15
    Junior Member ruben_92's Avatar
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    RE: NYD ModLoader Source (ASM/C++)

    How can you change the buttons to open it because I can not find it? c++

  6. #16

    RE: NYD ModLoader Source (ASM/C++)

    Hi Guys Nice and thumbs up for good source. But i have problem need help some of new added script wont disable after enable ore ugly bug other scripts on

  7. #17
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    RE: NYD ModLoader Source (ASM/C++)

    Originally Posted by "DerMinecraftClub123" pid='1724' dateline='1565985673'
    Hi Guys Nice and thumbs up for good source. But i have problem need help some of new added script wont disable after enable ore ugly bug other scripts on
    That can happen if a script has been incorrectly renamed. Make sure the file name matches the script name near the bottom of the csc/xsc.

  8. #18

    RE: NYD ModLoader Source (ASM/C++)

    Thank You for Reply im new to asm. But know gta freezes on launch dont know why i added many menus and new sub category protection i looked at code and all fine

  9. #19
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    RE: NYD ModLoader Source (ASM/C++)

    Originally Posted by "DerMinecraftClub123" pid='1729' dateline='1566137275'
    Thank You for Reply im new to asm. But know gta freezes on launch dont know why i added many menus and new sub category protection i looked at code and all fine
    If you haven’t already, try compiling it without rsc7 header.

  10. #20
    Junior Member testje's Avatar
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    Re: NYD ModLoader Source (ASM/C++)

    Please I want the source code for the settings submenu, I am using this ModLoader Source .

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