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  1. #1
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    NYD ModLoader Source (ASM/C)


    Designed by OfficialJesseP

    Hi PlayerSquared, today I present to you my ModLoader source. It's highly customisable & is easy to do so.

    How to edit
    Videos recorded by JakeModz89



    Download: NYD Projects Collection v2

    Credits
    NotYourDope - Creator
    EROOTIIK - Texture file for the buttons & original idea to use them, & help with some C
    Danii X MoDz - fix for disabling special ability
    Last edited by OfficialJesseP; December 5th, 2023 at 08:17 PM.

  2. #21
    hard_modz
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    Re: NYD ModLoader Source (ASM/C++)

    Originally Posted by NotYourDope
    If you haven�t already, try compiling it without rsc7 header.
    @NotYourDope i've been using your Mod Loader for long and i want to ask about how can i add background image to the mode menu and thanks

  3. #22
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    Re: NYD ModLoader Source (ASM/C++)

    Originally Posted by testje
    Please I want the source code for the settings submenu, I am using this ModLoader Source .
    Sorry. I didn’t include that code because I felt like it was pointless. Anyone that doesn’t like an existing modloader can easily make their own.

    Originally Posted by loukhen
    @NotYourDope i've been using your Mod Loader for long and i want to ask about how can i add background image to the mode menu and thanks
    Sorry. My modloader source doesn’t officially support that feature. Here’s a tutorial for you to add it yourself.

  4. #23
    hard_modz
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    Re: NYD ModLoader Source (ASM/C++)

    Originally Posted by NotYourDope
    Sorry. I didn’t include that code because I felt like it was pointless. Anyone that doesn’t like an existing modloader can easily make their own.



    Sorry. My modloader source doesn’t officially support that feature. Here’s a tutorial for you to add it yourself.
    Thank you man and how can i make submenu cause i think to do 3 initial ones Online and Offline and Credits and in Online and Offline menu are the mod menus seprated in each one, what code i must to the sources ?

  5. #24
    hard_modz
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    Re: NYD ModLoader Source (ASM/C++)

    Originally Posted by NotYourDope
    Sorry. I didn’t include that code because I felt like it was pointless. Anyone that doesn’t like an existing modloader can easily make their own.



    Sorry. My modloader source doesn’t officially support that feature. Here’s a tutorial for you to add it yourself.
    Thank you man i finally get it to make sub menu and background image but i want to ask is there a way so i can make a menu to change the mod menu position left/right,color,selected item color,font,font size ?
    Last edited by hard_modz; January 27th, 2020 at 10:47 PM.

  6. #25
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    Re: NYD ModLoader Source (ASM/C++)

    #NotYourDope Can you do something explain how to add a banner with the background code to the modloader please, I use your source c++ and I use background but the banner is something I dont find way to do it...
    And doing SubCategories like ASM do A categorie into a categorie...

    If you read this I apreciate for your time helping. Thx
    Last edited by FXSLoL; August 5th, 2020 at 12:47 PM.

  7. #26
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    Re: NYD ModLoader Source (ASM/C++)

    Originally Posted by FXSLoL
    #NotYourDope Can you do something explain how to add a banner with the background code to the modloader please, I use your source c++ and I use background but the banner is something I dont find way to do it...
    And doing SubCategories like ASM do A categorie into a categorie...

    If you read this I apreciate for your time helping. Thx
    Banner image is the same as the background-you just need to change the size and coords. Adding a submenu in a submenu is no different than normal.

  8. #27
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    Re: NYD ModLoader Source (ASM/C++)

    C++ Version Changelog:
    -Improved the code of some functions.
    -Fixed a bug with custom scripts.
    -Changed the bind hint style.
    -Added a function to automatically load scripts when loading the game.

  9. #28

    Re: NYD ModLoader Source (ASM/C++)

    excellent

  10. #29
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    Re: NYD ModLoader Source (ASM/C++)

    C++ Version Changelog:
    -Partially integrated script injector. script_injector.csc is still required, however loader.csc is not (credit to EROOTIIK for the original code).

    Spoiler: 

    This is the "mystery" feature that I added support for in my latest (v6.4.1) menu update.

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