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V NYD ModLoader Source (ASM/C)

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NotYourDope

JIMZO-F
JIMZO-F
VIP User
January 12, 2019
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OSyy0I6.png

Designed by OfficialJesseP

Hi PlayerSquared, today I present to you my ModLoader source. It's highly customisable & is easy to do so.

How to edit
Videos recorded by JakeModz89
[YT=zkF0uZpK3W0][/YT]
[YT=8iIWQZ9Ew3c][/YT]

Download: NYD Projects Collection v2

Credits
NotYourDope - Creator
EROOTIIK - Texture file for the buttons & original idea to use them, & help with some C
Danii X MoDz - fix for disabling special ability​
 
Last edited by a moderator:
RE: NYD ModLoader Source

The weird bug with disabling special ability has been fixed (thanks to Danii X MoDz). For those of you that don't want to re download the whole source, you can simply replace the Original code with the New code. You can find the code by searching for ":DisableControls_".

Original
Code:
StaticGet DisableSpecialAbility
JumpFalse @SkipDisableSpecialAbility_
CallNative "PLAYER_ID" 0 1
CallNative "IS_SPECIAL_ABILITY_ENABLED" 1 1
JumpFalse @SkipDisableSpecialAbility_
CallNative "PLAYER_ID" 0 1
push_0
CallNative "ENABLE_SPECIAL_ABILITY" 2 0
:SkipDisableSpecialAbility_

New
Code:
StaticGet DisableSpecialAbility
JumpFalse @SkipDisableSpecialAbility_
CallNative "PLAYER_ID" 0 1
CallNative "IS_SPECIAL_ABILITY_ACTIVE" 1 1
JumpFalse @SkipDisableSpecialAbility_
CallNative "PLAYER_ID" 0 1
CallNative "SPECIAL_ABILITY_DEACTIVATE_FAST" 1 0
:SkipDisableSpecialAbility_
 
RE: NYD ModLoader Source

[quote="NotYourDope" pid='1016' dateline='1547237786']
aAtQ8xX.png

Designed by OfficialJesseP


[size=small]Hi PlayerSquared, today I present to you my ModLoader source. It's highly customisable & is easy to do so.[/size]


5GeFsBn.png


[size=small]How to edit[/size]

[size=small]Video recorded by JakeModz89[/size]


[size=small]Download: NYD ModLoader Source[/size]


[size=small]Credits[/size]

[size=small]NotYourDope - Creator[/size]

[size=small]EROOTIIK - Texture file for the buttons & original idea to use them[/size]

[size=small]Danii X MoDz - fix for disabling special ability[/size]

[/quote]

has anyone ever had an issue trying to join someone and just freezing trying to get the pop up to press ok?
 
RE: NYD ModLoader Source

[quote="NotYourDope" pid='1016' dateline='1547237786']
aAtQ8xX.png

Designed by OfficialJesseP


[size=small]Hi PlayerSquared, today I present to you my ModLoader source. It's highly customisable & is easy to do so.[/size]


5GeFsBn.png


[size=small]How to edit[/size]

[size=small]Video recorded by JakeModz89[/size]


[size=small]Download: NYD ModLoader Source[/size]


[size=small]Credits[/size]

[size=small]NotYourDope - Creator[/size]

[size=small]EROOTIIK - Texture file for the buttons & original idea to use them[/size]

[size=small]Danii X MoDz - fix for disabling special ability[/size]

[/quote]

can you share the code to add background and title picture please
 
RE: NYD ModLoader Source (ASM/C++)

[quote="NotYourDope" pid='1433' dateline='1550599124']
The C++ version can now be downloaded from the thread.
[/quote]

whats the difference with asm an c++ menus? stability?
 
RE: NYD ModLoader Source (ASM/C++)

[quote="illusional" pid='1434' dateline='1550618141']
[quote="NotYourDope" pid='1433' dateline='1550599124']
The C++ version can now be downloaded from the thread.
[/quote]

whats the difference with asm an c++ menus? stability?
[/quote]

The language they are coded in.
 
RE: NYD ModLoader Source (ASM/C++)

[quote="NotYourDope" pid='1433' dateline='1550599124']
The C++ version can now be downloaded from the thread.
[/quote]

thank you i think is easier for me to add menu and submenus in this base, work awesome THANK YOU!!
 
RE: NYD ModLoader Source (ASM/C++)

[quote="Boogie" pid='1438' dateline='1550639728']
How do you get C++ version to work?
[/quote]
i had a little experience with these C++ bcuz i played a lot before with rf0odxm0dz "arabic guy" ModLoaderSource and i learn how make it work and add stuff, maybe idk someone that has more experience than me would make a tutorial in a future..
 
RE: NYD ModLoader Source (ASM/C++)

[quote="pomposo" pid='1439' dateline='1550640818']
[quote="Boogie" pid='1438' dateline='1550639728']
How do you get C++ version to work?
[/quote]
i had a little experience with these C++ bcuz i played a lot before with rf0odxm0dz "arabic guy" ModLoaderSource and i learn how make it work and add stuff, maybe idk someone that has more experience than me would make a tutorial in a future..
[/quote]

From what quick look I had so far everything needed is there. I'll do a bit more extensive messing around once my exam period is over or if I find some free time. Maybe even make the tutorial.

EDIT: To edit this to your hearts content you can simply use a text editor (if you don't want to install any IDE) or VS Code or Dev C++. They will do for simple editing. On the other hand if you want the full IDE Experience just see this thread on how to set it up for Visual Studio. https://playersquared.com/forums/thread-resource-c-c-rdr-gtav-gtaiv-high-level-script-compiler-source-sc-cl.html
 
RE: NYD ModLoader Source (ASM/C++)

[quote="DerMinecraftClub123" pid='1724' dateline='1565985673']
Hi Guys Nice and thumbs up for good source. But i have problem need help some of new added script wont disable after enable ore ugly bug other scripts on
[/quote]

That can happen if a script has been incorrectly renamed. Make sure the file name matches the script name near the bottom of the csc/xsc.
 
RE: NYD ModLoader Source (ASM/C++)

[quote="DerMinecraftClub123" pid='1729' dateline='1566137275']
Thank You for Reply im new to asm. But know gta freezes on launch dont know why i added many menus and new sub category protection :( i looked at  code and all fine
[/quote]

If you haven’t already, try compiling it without rsc7 header.
 
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