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Multi Modded Starter PS4-PS5 Elden Ring Nightreign Starter & Complete Saves [CUSA48853]

No! Those effects aren't even designed to be on relics, they're buffs you receive when killing bosses.

All this thread is about modding relics, it's said in the first post I managed to allocate non-standard effects on the relics.
I understand that it only exists to make it easier for me to kill the boss. In fact, there is no such word on the holy relic.
I originally wanted to ask if it was possible to change her name to a normal one.
AttachEffectName(8500102)
AttachEffectName(8330104)
AttachEffectName(8210700)
Are these names changed or are they just created?
 
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I understand that it only exists to make it easier for me to kill the boss. In fact, there is no such word on the holy relic.
I originally wanted to ask if it was possible to change her name to a normal one.
AttachEffectName(8500102)
AttachEffectName(8330104)
AttachEffectName(8210700)
Are these names changed or are they just created?
We cannot touch these names at any level in the save file. We can only change what effect ID goes in what relic slot. It's a hacking thing. The name it displays it's entirely through game code, wich translates the IDs into their respective in-game name. These effects just don't have a translation as they're not meant to be in relics.
 
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We cannot touch these names at any level in the save file. We can only change what effect ID goes in what relic slots. It's a hacking thing. The name it displays it's entirely through game code, wich translates the IDs into they respective in-game name. These effects just don't have a translation as they're not meant to be in relics.
Bro,Thank you for your patient explanation. I now fully understand.
Thank you very much for your contribution to this archive.
 
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thewerthon
At First again Big thx for your work on this.

Im working on a ps4 Save with all Chars and remembrance unlocked and would send it you if you want if im done with it.

But i have one question.
Is it possible that you Upload a Save Like the v2 Version with all skins unlocked but with all normal relics unlocked and Without Maximum Murks ?

Thank you for your help mate.❤️
 
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Hi there! This is a modded starter save for Elden Ring Nightreign.
It only includes max murk, the game currency to buy relics and other stuff.
This is not a too great advantage, don't know if FS will ban someone because of it. So, use it at your own risk!
You can also import this save to PS5 version.

Upon loading, you'll already be at Roundtable Hold.
So make sure you complete the tutorial and earn the trophy for entering Roundtable Hold first.

Before some of you ask:
I know there is potential in modifying the relics, but I haven't found a way to do it yet (in fact, I don't even know if it's possible).
If I find out later, I'll update here.


UPDATE 1:
I managed to edit the relics, but it's not exactly what we were hoping for. We can't change the bonus effects on relics to non-standard values.
But we can choose which effects go in each slot, which just eliminates the randomness of the game, but during my tests, I also managed to allocate some passive buffs that, naturally, shouldn't be on the relics, wich gives some minor advantage over default ones.

=======================================
IMPORTANT NOTICE REGARDING MODIFIED RUNES
========= YOU HAVE BEEN WARNED =========


For the sake of God, do not use this online! Use it only in solo mode!
There's no "safe-to-use online" relic in this mod, if your wish safe ones, buy them in-game!
Otherwise, players can see your gear and can report you, even after the match is over, which can result in a ban.
FromSoftware can also release a patch that fixes these out-of-place effects, wich will ruin the mod.

But if you're a really stubborn and still want to be safe, consider at least:
- Using it in a party with your trusted friends
- Using it in matchmaking protected by the password "RELMOD" to make sure you only match with people who are using the mod aswell (trusting that they won't report you)
- Also, make sure to refuse data collection in System > Network > Data Use Agreement
- Last but not least, if you still really want to enter in open matchmaking (without using a password), unequip all modified relics and use the in-game original ones.

I think the only ones that really changes the game are the last ones, the ones with "AttachEffectName" in the slot, they are, in fact, the buff effect that gives you 30k runes once and this will trigger twice for each slot at the beginning of the expedition, in addition to reactivating again every time you die, that means, easy Lv15 right from the start. The others, however, are an advantage, but nothing that will make you an immortal god.

Finally, please don't ask me to "add this..." or "change that...", the runes I left in the save are the most relevant combinations I could make and that worked in my testing and doing that already took me enough work and time.

UPDATE 2:
So, a new exploit was discovered by MEGASLAVMAN where some non-original effects added to relics are activated repeatedly on your character when you die. This way, we can add these effects cumulatively by dying multiple times at the beginning of the expedition, which will OP you a lot and finally breaking the game.

To activate the exploit, you need:
Equip the modified runes on your character, look for the ones with effects in blue background (these are the ones that work with the exploit).
I also changed it all to bosses relics, to make it easy to distinguish them (and prevent us from accidentaly selling them).
I left a varied combination of effects so you can choose what works best for you. Of course, if you want full power, you'll want to equip attack bonuses in all slots, but you can mix match with defenses and utilities as well.
Then start the expedition and immediately die 7 or 8 times in a row (the effects are not multiplied infinitely, the game limits you to 60 simultaneous buffs, so dying 7 to 8 times will reach this limit) either die to enemies in nearby camp or by dropping from a cliff (make sure to pick up your runes before dying again).
Finally, to reach maximum attack power, level up as much as you can and find purple or legendary weapons, with all the bonuses you will have active, some of them will reach 9999 attack power easily (assuming you started the run with enough attack bonuses).

Remember: do not use this online, From Software can release a patch to end our party.

Just a side note of effects without an in-game description:
AttachEffectName(8500102) = Gives you 60k at start of the run + 30k after every death
AttachEffectName(8330104) = Raises potency of sorceries and incantations (magic atack power)
AttachEffectName(8210700) = Raises resistance to all ailments


Only 99999999 Murk:
https://www.mediafire.com/file/4w8oy7xeay0w27r/CUSA48853.zip/file

Max Murk + Modded Relics:
https://www.mediafire.com/file/p6btrxb9byjurax/CUSA48853_RELMOD.zip/file

Max Murk + Modded Relics v2 (my starter save): https://www.mediafire.com/file/i9eiez10lj6imx2/CUSA48853_RELMOD2_%28THEWERTHON%29.zip/file

Max Murk + Modded Relics v2 (MEGASLAVMAN's save with all night bosses killed):
https://www.mediafire.com/file/8fp21t8u07xtc89/CUSA48853_RELMOD2_%28MEGASLAVMAN%29.zip/file
Good job man! You are a master!
Are you banned if you increase murk in offline mode and then switch back to online? Thanks!
 
  • Like
Reactions: thewerthon
Hi there! This is a modded starter save for Elden Ring Nightreign.
It only includes max murk, the game currency to buy relics and other stuff.
This is not a too great advantage, don't know if FS will ban someone because of it. So, use it at your own risk!
You can also import this save to PS5 version.

Upon loading, you'll already be at Roundtable Hold.
So make sure you complete the tutorial and earn the trophy for entering Roundtable Hold first.

Before some of you ask:
I know there is potential in modifying the relics, but I haven't found a way to do it yet (in fact, I don't even know if it's possible).
If I find out later, I'll update here.


UPDATE 1:
I managed to edit the relics, but it's not exactly what we were hoping for. We can't change the bonus effects on relics to non-standard values.
But we can choose which effects go in each slot, which just eliminates the randomness of the game, but during my tests, I also managed to allocate some passive buffs that, naturally, shouldn't be on the relics, wich gives some minor advantage over default ones.

=======================================
IMPORTANT NOTICE REGARDING MODIFIED RUNES
========= YOU HAVE BEEN WARNED =========


For the sake of God, do not use this online! Use it only in solo mode!
There's no "safe-to-use online" relic in this mod, if your wish safe ones, buy them in-game!
Otherwise, players can see your gear and can report you, even after the match is over, which can result in a ban.
FromSoftware can also release a patch that fixes these out-of-place effects, wich will ruin the mod.

But if you're a really stubborn and still want to be safe, consider at least:
- Using it in a party with your trusted friends
- Using it in matchmaking protected by the password "RELMOD" to make sure you only match with people who are using the mod aswell (trusting that they won't report you)
- Also, make sure to refuse data collection in System > Network > Data Use Agreement
- Last but not least, if you still really want to enter in open matchmaking (without using a password), unequip all modified relics and use the in-game original ones.

I think the only ones that really changes the game are the last ones, the ones with "AttachEffectName" in the slot, they are, in fact, the buff effect that gives you 30k runes once and this will trigger twice for each slot at the beginning of the expedition, in addition to reactivating again every time you die, that means, easy Lv15 right from the start. The others, however, are an advantage, but nothing that will make you an immortal god.

Finally, please don't ask me to "add this..." or "change that...", the runes I left in the save are the most relevant combinations I could make and that worked in my testing and doing that already took me enough work and time.

UPDATE 2:
So, a new exploit was discovered by MEGASLAVMAN where some non-original effects added to relics are activated repeatedly on your character when you die. This way, we can add these effects cumulatively by dying multiple times at the beginning of the expedition, which will OP you a lot and finally breaking the game.

To activate the exploit, you need:
Equip the modified runes on your character, look for the ones with effects in blue background (these are the ones that work with the exploit).
I also changed it all to bosses relics, to make it easy to distinguish them (and prevent us from accidentaly selling them).
I left a varied combination of effects so you can choose what works best for you. Of course, if you want full power, you'll want to equip attack bonuses in all slots, but you can mix match with defenses and utilities as well.
Then start the expedition and immediately die 7 or 8 times in a row (the effects are not multiplied infinitely, the game limits you to 60 simultaneous buffs, so dying 7 to 8 times will reach this limit) either die to enemies in nearby camp or by dropping from a cliff (make sure to pick up your runes before dying again).
Finally, to reach maximum attack power, level up as much as you can and find purple or legendary weapons, with all the bonuses you will have active, some of them will reach 9999 attack power easily (assuming you started the run with enough attack bonuses).

Remember: do not use this online, From Software can release a patch to end our party.

Just a side note of effects without an in-game description:
AttachEffectName(8500102) = Gives you 60k at start of the run + 30k after every death
AttachEffectName(8330104) = Raises potency of sorceries and incantations (magic atack power)
AttachEffectName(8210700) = Raises resistance to all ailments


Only 99999999 Murk:
https://www.mediafire.com/file/4w8oy7xeay0w27r/CUSA48853.zip/file

Max Murk + Modded Relics:
https://www.mediafire.com/file/p6btrxb9byjurax/CUSA48853_RELMOD.zip/file

Max Murk + Modded Relics v2 (my starter save): https://www.mediafire.com/file/i9eiez10lj6imx2/CUSA48853_RELMOD2_%28THEWERTHON%29.zip/file

Max Murk + Modded Relics v2 (MEGASLAVMAN's save with all night bosses killed):
https://www.mediafire.com/file/8fp21t8u07xtc89/CUSA48853_RELMOD2_%28MEGASLAVMAN%29.zip/file
Is there by chance a save file that can remove the modded relics or is it possible to remove them myself if I just want the murk and nightlords?
 
Hi there! This is a modded starter save for Elden Ring Nightreign.
It only includes max murk, the game currency to buy relics and other stuff.
This is not a too great advantage, don't know if FS will ban someone because of it. So, use it at your own risk!
You can also import this save to PS5 version.

Upon loading, you'll already be at Roundtable Hold.
So make sure you complete the tutorial and earn the trophy for entering Roundtable Hold first.

Before some of you ask:
I know there is potential in modifying the relics, but I haven't found a way to do it yet (in fact, I don't even know if it's possible).
If I find out later, I'll update here.


UPDATE 1:
I managed to edit the relics, but it's not exactly what we were hoping for. We can't change the bonus effects on relics to non-standard values.
But we can choose which effects go in each slot, which just eliminates the randomness of the game, but during my tests, I also managed to allocate some passive buffs that, naturally, shouldn't be on the relics, wich gives some minor advantage over default ones.

=======================================
IMPORTANT NOTICE REGARDING MODIFIED RUNES
========= YOU HAVE BEEN WARNED =========


For the sake of God, do not use this online! Use it only in solo mode!
There's no "safe-to-use online" relic in this mod, if your wish safe ones, buy them in-game!
Otherwise, players can see your gear and can report you, even after the match is over, which can result in a ban.
FromSoftware can also release a patch that fixes these out-of-place effects, wich will ruin the mod.

But if you're a really stubborn and still want to be safe, consider at least:
- Using it in a party with your trusted friends
- Using it in matchmaking protected by the password "RELMOD" to make sure you only match with people who are using the mod aswell (trusting that they won't report you)
- Also, make sure to refuse data collection in System > Network > Data Use Agreement
- Last but not least, if you still really want to enter in open matchmaking (without using a password), unequip all modified relics and use the in-game original ones.

I think the only ones that really changes the game are the last ones, the ones with "AttachEffectName" in the slot, they are, in fact, the buff effect that gives you 30k runes once and this will trigger twice for each slot at the beginning of the expedition, in addition to reactivating again every time you die, that means, easy Lv15 right from the start. The others, however, are an advantage, but nothing that will make you an immortal god.

Finally, please don't ask me to "add this..." or "change that...", the runes I left in the save are the most relevant combinations I could make and that worked in my testing and doing that already took me enough work and time.

UPDATE 2:
So, a new exploit was discovered by MEGASLAVMAN where some non-original effects added to relics are activated repeatedly on your character when you die. This way, we can add these effects cumulatively by dying multiple times at the beginning of the expedition, which will OP you a lot and finally breaking the game.

To activate the exploit, you need:
Equip the modified runes on your character, look for the ones with effects in blue background (these are the ones that work with the exploit).
I also changed it all to bosses relics, to make it easy to distinguish them (and prevent us from accidentaly selling them).
I left a varied combination of effects so you can choose what works best for you. Of course, if you want full power, you'll want to equip attack bonuses in all slots, but you can mix match with defenses and utilities as well.
Then start the expedition and immediately die 7 or 8 times in a row (the effects are not multiplied infinitely, the game limits you to 60 simultaneous buffs, so dying 7 to 8 times will reach this limit) either die to enemies in nearby camp or by dropping from a cliff (make sure to pick up your runes before dying again).
Finally, to reach maximum attack power, level up as much as you can and find purple or legendary weapons, with all the bonuses you will have active, some of them will reach 9999 attack power easily (assuming you started the run with enough attack bonuses).

Remember: do not use this online, From Software can release a patch to end our party.

Just a side note of effects without an in-game description:
AttachEffectName(8500102) = Gives you 60k at start of the run + 30k after every death
AttachEffectName(8330104) = Raises potency of sorceries and incantations (magic atack power)
AttachEffectName(8210700) = Raises resistance to all ailments


Only 99999999 Murk:
https://www.mediafire.com/file/4w8oy7xeay0w27r/CUSA48853.zip/file

Max Murk + Modded Relics:
https://www.mediafire.com/file/p6btrxb9byjurax/CUSA48853_RELMOD.zip/file

Max Murk + Modded Relics v2 (my starter save): https://www.mediafire.com/file/i9eiez10lj6imx2/CUSA48853_RELMOD2_%28THEWERTHON%29.zip/file

Max Murk + Modded Relics v2 (MEGASLAVMAN's save with all night bosses killed):
https://www.mediafire.com/file/8fp21t8u07xtc89/CUSA48853_RELMOD2_%28MEGASLAVMAN%29.zip/file
Thank you for your effort, I’ve benefited a lot.
It would be great and very unique if you could add a feature that prevents losing runes and level drops upon death.
Also, making suicide faster to help friends would be amazing!
 
Hey everyone!

I put together a spreadsheet listing all the hex IDs and effects for relics. The values are formatted in little endian, since that’s how they appear in Save Wizard. I gathered most of the information from Github, so credit to the original contributors there. Thought this might help anyone editing their saves or looking for quick references. Let me know if you spot any errors or want me to add more info!

Relic Hex IDs and Effects Spreadsheet
 
Last edited: