reidouraidou
Elite Gamer

Welcome to this beast of a save set for INSCRYPTION. As always I recommend to at least complete the game once (in this case, till Act 3) so the trophy order stays intact. This was pretty chaotic and frustrating to make but it was worth it.
Enjoy!!!

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Save 01 Act 2
Accomplished Automaton
Win against PO3
Dark OfferingGo to temple catacombs
Collective EffortDeep in the catacombs get the last card
Balance of powerFinish act 2
Save 02 Act 3 Grim Bounty
Kill the bounty hunter that will spawn in any fight you get into.
Save 03 Act 3 Pelts and Endgame Forgotten Lore
Talk to the pelt vendor to get all the lore cards in the room opposite to the board game
Murder and Dramatic Finale
If you keep playing you will get them as well. This unlocks Kaycee's Mod.
Save 04 Fusion Gruesome Encore
Fuse pronghorn at The Mycologists
Save 05 Start of the Kaycee's Mod Trophies Dubious Challenge / Bad Moon \ Rookie Mistake
When the moon phase starts use the paintbrush on it and mitigate damage till you can summon kingfisher then keep mitigating damage till Leshy is dead. If Rookie fails to pop, one of the next saves might pop it or just try the save again and play more cards before killing the boss.
Save 06 Squirrel Wrangler
Put mantis in the second card slot from the left and choose the porcupine. Keep attacking with the mantis till the second round starts. Buy another squirrel. Set up porcupine with leader sigil so you can use a squirrel by his side. Buy the card in front of your squirrel in the second round. If the blood hound is alive and moves to the position, use the consumable knife on it and attack. The squirrel will do overkill damage and net you the trophy.
Example of the board in the second round:
Save 07 Taunting Challenge
Finish the last boss
Save 08 Master Trinketeer
Interact with the oil painting and go back to the board game
Save 09 Pulling Teeth
Keep playing,, pulling teeth and going to the bag icon on map to get more pliers. There's 5 or 6 teeth left till the trophy pops
Save 10 Roar of Challenge
Finish the last boss
Save 11 Rise to the Challenge \ Start // Finish
Finish the last boss
Save 12 Skull Storm
Obliterate the boss with the mantis gods
Watch /skip the credits
P.S: some of these saves can pop Devil's Play: 666 damage. If you're in a hurry get one of the Kaycee's Mod saves (04~12) and use the max damage cheat from Save Wizard
P.S.S: Don't use the cheat for ouroboros in Act 2 or you'll lock the game after winning a fight. Change the value yourself in advanced mode (just search Ouroboros and change its death value to whatever you want [but just to be safe choose something less than 700])
Tech Talk:
This one was pretty hard because almost no changes in the advanced mode can be made without crashing the game and the cheats on save wizard don't explain how it works. Health and damage can only be changed if the card itself has been altered in Act 1 and Kaycee's Mod (campfire, fusion, sacrificed or got one with extra sigils). Therefore every run you have to get lucky or finagle with the RNG to alter some cards earlier for you to mod by exporting the memory.dat, opening with Notepad++ and editing [ "attackAdjustment": , "healthAdjustment": ,].
Usually I change to 9 attack and 9 health. You find these in the "currentRun": and "playerDeck": portion of the file. For Act 1 is in the top portion or the code and for Kaycee's Mod is on the bottom portion of the code. Just search for your deck and the altered cards. It looks like this:
Code:
"cardIdModInfos": {
"$id": 279,
"$type": 11,
"comparer": {
"$id": 280,
"$type": 12
},
"$rlength": 5,
"$rcontent": [
{
"$k": "MantisGod",
"$v": {
"$id": 281,
"$type": 13,
"$rlength": 2,
"$rcontent": [
{
"$id": 282,
"$type": 18,
"singletonId": null,
"nameReplacement": null,
"attackAdjustment": 9,
"healthAdjustment": 9,
"abilities": {
"$id": 283,
"$type": 6,
"$rlength": 1,
"$rcontent":
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