Here is a detailed guide for every trophy included in the save set, showing exactly which folder each trophy is located in and what you need to do after loading the save. 

Base game trophies:
Folder 1 — Martian
Press L1 to patch the damaged gas mask.
Folder 1 — Brakeman
Continue forward until you reach the red lever used to detach the train cars. Hold/interact with it to detach the cars.
Folder 1 — Exodus
Continue the story and finish the Moscow level. Do not skip the story/cutscenes.
Folder 1 — Aurora
Continue watching the story after Moscow until the locomotive is named Aurora.
Folder 1 — Join Us on Air
When you can use the radio, sit down and tune it until you find the station playing music.
Folder 2 — Regatta
Get into the boat in front of you and row it briefly.
Folder 3 — Saboteur
There are approximately 4 enemies nearby. Melee-kill or stun them, reload the save, and repeat until you reach 50 melee kills/stuns.
Folder 4 — Gunsmith
Use the second weapon and install one modification from each category on the same weapon.
Folder 4 — Handyman
Craft consumables repeatedly. If you run out of resources, reload the save and repeat until you have spent 500 consumable resources.
Folder 5 — Firebird
A Demon is directly ahead. Throw a Molotov with R1 and kill the Demon with fire.
Folder 5 — Friend of the Crew
After killing the Demon, go to its body/location and collect the Teddy Bear. The other requirement has already been completed on this save.
Folder 6 — Fisherman
Cut/interact with the middle cable first, then go to the lever on the far left and activate it to kill the Catfish.
Folder 6 — Railwayman
After unlocking Fisherman, continue the story. Exit through the door on the right, turn left, find the Trolley and get inside.
Folder 7 — Long Distance Passenger
Get into the railcar and hold R2 to drive forward until the trophy unlocks.
Folder 8 — Duke
Continue through the bridge sequence until the story section is completely finished. Do not skip the story sequence. Duke is already set up to survive.
Folder 8 — Lower the Bridge
Continue through the same sequence and complete the Volga level.
Folder 9 — Righteous Vengeance
Kill the nearby cannibals. The save is already close to the required total; approximately 10–15 additional kills should be needed.
Folder 10 — Spoiled Dinner
Continue the main story and complete the Yamantau level.
Folder 11 — Driver
Get into the Bukhanka vehicle directly ahead.
Folder 12 — Carmaheddon
Get into the Bukhanka, drive forward and run enemies over. Continue until the cumulative total reaches 50 kills.
Folder 13 — Silent Marksman
Use the Tikhar to kill the nearby enemies. Reload the save and repeat until the cumulative total reaches 30 Tikhar kills.
Folder 14 — Headhunter
Kill the nearby human enemies, reload the save and repeat until the cumulative total reaches 300 human kills.
Folder 15 — Kaleidoscope
Equip the Gas Mask and Night Vision Goggles, then use the second weapon with a Sniper Scope. Go upstairs where three enemies appear and kill all three while aiming through the scope.
Folder 15 — Antibiotic
Afterwards, go downstairs and kill mutants. Reload and repeat if necessary until the cumulative total reaches 300 mutant kills.
Folder 16 — Stand Back
Go downstairs to the main road and find an enemy far in the distance. Save, kill the enemy with the sniper rifle, reload and repeat until you reach 50 long-distance kills.
Folder 17 — Last Breath
Enter the door on the left and go downstairs into the hazardous area. Allow your filter timer to reach zero and wait until Artyom starts suffocating. Then hold L1, open crafting and craft a new filter while suffocating.
Folder 18 — Complete Road Map
Interact with the map directly in front of you.
Folder 19 — Dressed for Success
Collect/interact with the suit upgrade located nearby on the right. It should be the final required upgrade.
Folder 20 — Roller Coaster
Interact with the bucket lift directly ahead and ride it up to reach the Oasis.
Folder 21 — Professional
Use the weapon provided by the save and kill one enemy with it. The other ranged weapon kills have already been registered.
Folder 21 — Robin Hood
Kill enemies using the Crossbow. Reload and repeat until you reach 30 Crossbow kills.
Folder 22 — Damir
Continue the main story to the end of the Caspian sequence. The save is already set up so Damir stays with the crew.
Folder 22 — New Order
Continue the same save and complete the Caspian level.
Folder 22 — Gor’ko!
Continue through the story until the wedding sequence and allow the scene to play.
Folder 23 — Decommunization
Destroy the large statue directly in front of you.
Folder 24 — Master of the Forest
After entering the game, load the Manual Save. Proceed forward and stand your ground against the Bear until it retreats.
Folder 25 — 5 O’clock
Sit down with the Admiral and wait through the entire conversation/tea party. Do not leave early; according to the save author, this takes a while.
Folder 26 — Alyosha
Proceed forward, complete the Bear encounter and continue through the ending. The save is already set up so Alyosha does not get wounded.
Folder 26 — Forest Child
Continue through the ending without attacking anyone or ruining the stealth conditions already completed on the save.
Folder 26 — Sword of Damocles
Continue through the same sequence and finish the Taiga level.
Folder 27 — Old World Pictures
Pick up the Postcard directly in front of you. It should be the final required postcard.
Folder 28 — Tidyman
Use the workbench and clean the weapon. If the trophy does not unlock, reload and repeat until you have spent 500 chemical resources cleaning weapons.
Folder 29 — Putrification
Get into the boat and hold R2, continuing forward through the Putrid Tunnel until the trophy unlocks.
Folder 30 — Librarian
Pick up the Diary Page near the door. It should be the final required Diary Page.
Folder 31 — Guide
Proceed into the Research Facility and do not kill any Blind Ones. Continue through the section until you successfully leave the facility.
Folder 32 — Your Destination
Continue forward and hold R2 to drive when required. Finish the final story sequence until Artyom assumes command of the Order.
Folder 32 — Full Strength
Continue through the ending. The save is already configured with Duke surviving, Damir staying with the crew, and Alyosha not being wounded.
Folder 33 — Hardcore
Continue from opening the door, drive to the destination and finish the ending. There is no normal quick-save option in this mode. According to the save author, approximately 10–15 minutes remain.
New Game+
Folder 34 — Toy Seller
This is an Iron Mode New Game+ save. The previous toys have already been collected and the Teddy Bear is the remaining one. Continue past the opening sequence and collect the Teddy Bear. According to the save author, it should take approximately one minute after the opening animation.
Folder 35 — Mutation
Go to Chapter Select, select the final available chapter and complete the ending. The save has already been progressed through New Game+ with a modification active.
Folder 35 — Iron Mode
Using the same save, complete the final chapter and watch the ending. The previous Iron Mode progress has already been completed on the save.
The Two Colonels
Folder 36 — New Year
Continue the main story until the New Year sequence completes.
Folder 37 — Duty and Conscience
Continue into the dialogue. When the moral choice appears, select the LEFT option.
Folder 38 — Father and Son
Continue the main story and allow the relevant story sequence to finish.
Folder 39 — Mind You, It’s Quite Heavy!
Proceed until the Nosalises appear. Use R3 melee attacks while holding the Flamethrower to kill 3 Nosalises. Reload and repeat if necessary.
Folder 40 — Dodge Master
Proceed into the Blind One encounter and dodge all of its throwing attacks. The original save author recommends lowering the difficulty to make this easier.
Folder 41 — The Whole Picture
Pick up the final Diary Page directly ahead.
Folder 41 — It’s Just a Scratch
Continue through the story to the end and do not use any Medkits. The previous requirements have already been completed on the save.
Folder 41 — Real Colonel
Continue through the main story and complete The Two Colonels chapter.
Sam’s Story
Folder 42 — Cinephile
Interact with the projector directly ahead to organize the documentary screening.
Folder 43 — Trapper
Interact with and set the final trap directly ahead. The previous traps have already been completed.
Folder 44 — Great Owl
Proceed into/interact with the final Night Hunters’ secret stash.
Folder 45 — Music Lover
Interact with and collect the final harmonica melody directly ahead.
Folder 46 — Lord of War
Interact with and collect the final weapon upgrade directly ahead.
Folder 47 — Untouchable
Go upstairs and continue the story. The previous Batwing encounters have already been completed under the required conditions. Do not die during any remaining Batwing encounter and keep the required difficulty.
Folder 47 — The Last Hero
Continue through the story and complete Sam’s Story.
Folder 47 — A Man of Principle
Continue through the main story. When the final choice appears, select the LEFT option, as instructed by the original save author, then finish the chapter.