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Multi Modded Starter PS4-PS5 Elden Ring Nightreign Starter & Complete Saves [CUSA48853]

It works, I've been using it in a couple of runs.
Try not going full power, I'm using:
1st slot: magic attack, magic attack, cast speed
2nd slot: magic attack, magic attack, FP consumption reduction
3rd slot: phys defense, non-phys defense, 30k runes
Thank you! I will try this when I get home from work later on tonight. Don't forget that Save Wizard has support for the game now
 
Save Wizard just added support for Elden Ring Night Reign and it has advanced mode. Maybe now we can use that to figure out which relics work with scarlet rot
Thank you! I will try this when I get home from work later on tonight. Don't forget that Save Wizard has support for the game now
Save wizard support doesn't change anything.
Advanced mode only allows us to decrypt the save file, which I was already able to do.
Without decryption, it wouldn't even be possible to make the mods I made.
 
Just a side note of effects without an in-game description:
AttachEffectName(8500102) = Gives you 60k at start of the run + 30k after every death
AttachEffectName(8330104) = Raises potency of sorceries and incantations (magic atack power)
AttachEffectName(8210700) = Raises resistance to all ailments
Do you have a list of descriptions for other ones? I'm looking at MEGA's save and he's got so many different IDs lol

8100001
8200001
8200501
8210701
8330104
8340102
8020201
8330602

These seem to be the ones I can't tell what they are doing that he used.
 
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It works, I've been using it in a couple of runs.
Try not going full power, I'm using:
1st slot: magic attack, magic attack, cast speed
2nd slot: magic attack, magic attack, FP consumption reduction
3rd slot: phys defense, non-phys defense, 30k runes
Hi,

Thanks again for the work you've done, it's incredible.

Could you please indicate which codes(json) you are using for this build? I am modifying my own save.

Thanks in advance.
 
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I appreciate this mod, it's pretty OP! i used my jb PS4 to resign saves and it works very easily with Apollo. Has anyone developed a save editor for this yet, where you can modify the relics? It would be cool to just have a starter save with some crazy good relics that aren't so obviously over powered. All in all amazing work!
 
Hi there! This is a modded starter save for Elden Ring Nightreign.
It only includes max murk, the game currency to buy relics and other stuff.
This is not a too great advantage, don't know if FS will ban someone because of it. So, use it at your own risk!
You can also import this save to PS5 version.

Upon loading, you'll already be at Roundtable Hold.
So make sure you complete the tutorial and earn the trophy for entering Roundtable Hold first.

Before some of you ask:
I know there is potential in modifying the relics, but I haven't found a way to do it yet (in fact, I don't even know if it's possible).
If I find out later, I'll update here.


UPDATE 1:
I managed to edit the relics, but it's not exactly what we were hoping for. We can't change the bonus effects on relics to non-standard values.
But we can choose which effects go in each slot, which just eliminates the randomness of the game, but during my tests, I also managed to allocate some passive buffs that, naturally, shouldn't be on the relics, wich gives some minor advantage over default ones.

=======================================
IMPORTANT NOTICE REGARDING MODIFIED RUNES
========= YOU HAVE BEEN WARNED =========


For the sake of God, do not use this online! Use it only in solo mode!
There's no "safe-to-use online" relic in this mod, if your wish safe ones, buy them in-game!
Otherwise, players can see your gear and can report you, even after the match is over, which can result in a ban.
FromSoftware can also release a patch that fixes these out-of-place effects, wich will ruin the mod.

But if you're a really stubborn and still want to be safe, consider at least:
- Using it in a party with your trusted friends
- Using it in matchmaking protected by the password "RELMOD" to make sure you only match with people who are using the mod aswell (trusting that they won't report you)
- Also, make sure to refuse data collection in System > Network > Data Use Agreement
- Last but not least, if you still really want to enter in open matchmaking (without using a password), unequip all modified relics and use the in-game original ones.

I think the only ones that really changes the game are the last ones, the ones with "AttachEffectName" in the slot, they are, in fact, the buff effect that gives you 30k runes once and this will trigger twice for each slot at the beginning of the expedition, in addition to reactivating again every time you die, that means, easy Lv15 right from the start. The others, however, are an advantage, but nothing that will make you an immortal god.

Finally, please don't ask me to "add this..." or "change that...", the runes I left in the save are the most relevant combinations I could make and that worked in my testing and doing that already took me enough work and time.

UPDATE 2:
So, a new exploit was discovered by MEGASLAVMAN where some non-original effects added to relics are activated repeatedly on your character when you die. This way, we can add these effects cumulatively by dying multiple times at the beginning of the expedition, which will OP you a lot and finally breaking the game.

To activate the exploit, you need:
Equip the modified runes on your character, look for the ones with effects in blue background (these are the ones that work with the exploit).
I also changed it all to bosses relics, to make it easy to distinguish them (and prevent us from accidentaly selling them).
I left a varied combination of effects so you can choose what works best for you. Of course, if you want full power, you'll want to equip attack bonuses in all slots, but you can mix match with defenses and utilities as well.
Then start the expedition and immediately die 7 or 8 times in a row (the effects are not multiplied infinitely, the game limits you to 60 simultaneous buffs, so dying 7 to 8 times will reach this limit) either die to enemies in nearby camp or by dropping from a cliff (make sure to pick up your runes before dying again).
Finally, to reach maximum attack power, level up as much as you can and find purple or legendary weapons, with all the bonuses you will have active, some of them will reach 9999 attack power easily (assuming you started the run with enough attack bonuses).

Remember: do not use this online, From Software can release a patch to end our party.

Just a side note of effects without an in-game description:
AttachEffectName(8500102) = Gives you 60k at start of the run + 30k after every death
AttachEffectName(8330104) = Raises potency of sorceries and incantations (magic atack power)
AttachEffectName(8210700) = Raises resistance to all ailments


Only 99999999 Murk:
https://www.mediafire.com/file/4w8oy7xeay0w27r/CUSA48853.zip/file

Max Murk + Modded Relics:
https://www.mediafire.com/file/p6btrxb9byjurax/CUSA48853_RELMOD.zip/file

Max Murk + Modded Relics v2 (my starter save): https://www.mediafire.com/file/i9eiez10lj6imx2/CUSA48853_RELMOD2_%28THEWERTHON%29.zip/file

Max Murk + Modded Relics v2 (MEGASLAVMAN's save with all night bosses killed):
https://www.mediafire.com/file/8fp21t8u07xtc89/CUSA48853_RELMOD2_%28MEGASLAVMAN%29.zip/file
This doesnt work for me, it says unknow file and i cant use this
 
I just decrypted my save with a Discord Bot, then edited it in a Hex editor.
The hard part is finding what you want to edit in hex data.
Save wizard support doesn't change anything.
Advanced mode only allows us to decrypt the save file, which I was already able to do.
Without decryption, it wouldn't even be possible to make the mods I made.
i appreciate your work on this save so far!
can you explain, or mind dming me how you are doing that without save wizard? i tried googling the discord bot, and it obviously doesn't show up
 
FYI for anyone who isn't very good with all the codes and stuff but knows how to replace hex id's in something like Save Wizard here are a few of the codes converted to hex id to make it a bit easier for people like me.

  • AttachEffectName(8500102)
    • Hex ID: 86 B3 81 00
    • Effect: Gives you 60k at start of the run + 30k after every death
  • AttachEffectName(8330104)
    • Hex ID: 78 1B 7F 00
    • Effect: Increase all magic damage (Same thing as Improved Physical Attack Power but for magic)
  • Hex ID: A1 98 7B 00
    • Effect: Improved Physical Attack Power

The last two are the ones you stack for the 9999 attack/magic power.

IMO those are the three relic effects you want to use if you just want to go offline and get all the bosses/remembrances/achievements and then delete the relics so that you can go back online without being possibly banned.

I've also attached the list of relic ID's for the relic effects for people who are not very good at navigating github. This file and all the other files I got from here: https://github.com/alfizari/Elden-Ring-Nightreign-Save-Editor-PS4
 

Attachments

  • Relic ID Hex.txt
    30.9 KB · Views: 52
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Does anyone have the hex ID for 30K runes for relics? I didn’t see it in the json file.
Do you have a list of descriptions for other ones? I'm looking at MEGA's save and he's got so many different IDs lol

8100001
8200001
8200501
8210701
8330104
8340102
8020201
8330602

These seem to be the ones I can't tell what they are doing that he used.
Hi,

Thanks again for the work you've done, it's incredible.

Could you please indicate which codes(json) you are using for this build? I am modifying my own save.

Thanks in advance.

Guys, take a look here: http://albatross.float-zone.com:491...ing-nightreign/text-archive/depots/engus/item

This is the list I used and it contains all the item IDs in the game.
The IDs in the "AttachEffect" and "PermanentBuff" sections are the ones that (may) can be attached to relics.
Please note, not all effects can be added, some even are added but do not work in-game. You have to test it out, it's trial and error!

Do note tough, some IDs have hidden variants, like:
8100000 = Improved Physical Attack Power (+6% while inspecting in-game)
8100001 = Improved Physical Attack Power (+9% while inspecting in-game).

Lastly, the IDs are in dec, if you need them in hex, then just convert them.
 
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I appreciate this mod, it's pretty OP! i used my jb PS4 to resign saves and it works very easily with Apollo. Has anyone developed a save editor for this yet, where you can modify the relics? It would be cool to just have a starter save with some crazy good relics that aren't so obviously over powered. All in all amazing work!
 
i appreciate your work on this save so far!
can you explain, or mind dming me how you are doing that without save wizard? i tried googling the discord bot, and it obviously doesn't show up
Enter this Discord server: https://discord.gg/qfgfzEfWWS
Then access this chanel: https://discord.com/channels/1130158543237030049/1146892703028760696
Scroll up a bit, you see "PS Bot" (the one with gold and black icon) hit "Get Started" button.
Then, in the chat it will create with you, type /decrypt, choose "false" for "include_sce_sys" parameter.
Then submit you save file for it to decrypt (the .bin and non-.bin files).
Wait for it to finish, and you can download a zip containing memory.dat wich is you decrypted save.
Download this tool: https://github.com/alfizari/Elden-Ring-Nightreign-Save-Editor-PS4/releases
Then open memory.dat on it, then select a save slot, now you can modify the relics yourself.

After modding, you need to encrypt the save in the bot again before copying to yor console.
 
Last edited:
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