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RESIDENT EVIL 5 PS4 Save Editor

Dead_Stranded9

Gaming Enthusiast
October 2, 2021
21
458
349

I started playing RESIDENT EVIL 5 Again a month ago and by that time i already forgot almost all about modding the save, so i started trying stuff and looking some old threads about modding RE5 save, especially from the resident evil modding board site and with all that i found there and some things that i tested i decided to create a save editor because it was boring to me manually editing each time i wanted something, i posted 2 videos about how to use it in youtube so you can see what can be done.


In this video i explain a few steps needed if you want to mod a fresh new save, if your save have an already finished campaign you should have no issues with editing the save.



In this second video i show a few things i added to the editor



I added support for united mercenaries



Notes about possible crashing:
1. - Make sure you have no "New" icon on treasure box or it will corrupt the save if you add any treasure.
2. - If you change your current stage, after playing it make sure you load any chapter through chapter select and reach the first saving point, if you dont do this and try to modify again the save it will get corrupted.
3. - Dynamic damage may crash the game, if that happens just open the game again, also 1 shots every enemy unless its "0" the value on damage, if its zero just close and open again the game and will have another value, if you start playing when the dynamic damage shows 0 it will get stuck in 0 as this is the only value that can be saved to the wepon, any other value wont save but you will be able to play with it, the next time you launch the game it will have another value in damage.


If you have any doubt or suggestion leave a comment
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Last edited:

I started playing RESIDENT EVIL 5 Again a month ago and by that time i already forgot almost all about modding the save, so i started trying stuff and looking some old threads about modding RE5 save, especially from the resident evil modding board site and with all that i found there and some things that i tested i decided to create a save editor because it was boring to me manually editing each time i wanted something, i posted 2 videos about how to use it in youtube so you can see what can be done.


In this video i explain a few steps needed if you want to mod a fresh new save, if your save have an already finished campaign you should have no issues with editing the save.



In this second video i show a few things i added to the editor



I added support for united mercenaries



Notes about possible crashing:
1. - Make sure you have no "New" icon on treasure box or it will corrupt the save if you add any treasure.
2. - If you change your current stage, after playing it make sure you load any chapter through chapter select and reach the first saving point, if you dont do this and try to modify again the save it will get corrupted.
3. - Dynamic damage may crash the game, if that happens just open the game again, also 1 shots every enemy unless its "0" the value on damage, if its zero just close and open again the game and will have another value, if you start playing when the dynamic damage shows 0 it will get stuck in 0 as this is the only value that can be saved to the wepon, any other value wont save but you will be able to play with it, the next time you launch the game it will have another value in damage.


If you have any doubt or suggestion leave a comment

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by any chance can you make one for re6 with mercenaries support?