• Before registering an account on PlayerSquared you must first agree that you are at least 13 years of age & have read & agree to our Terms & rules & our Privacy policy.
  • To hide your download link, use the following BBCodes:
    You can set specific reactions (like "Thanks," "Love," etc.) that must be selected to unlock the download link. List the reaction numbers like this: 1, 2, 3, etc. 1 = Thanks 2 = Love 3 = Haha 4 = Wow 6 = Canada Thanks

    or you can use:
    Which allows you to charge a certain credit amount in order for someone to get access to the download link.

    The button to unlock the link will appear in the bottom right corner of the post.

Multi Modded God Of War Ragnarok [All Regions] Starter Save (2147400000+)

Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

First of all just wanted to thank you on all of your hard work, I have been playing on "Give Me God of war" difficulty and these quick codes came in clutch. If you find the quick codes for Defense & Vitality, Man...at least I won't die any more lol. BUT AGAiN.. TANKS SO MUCH 4 EVERYTHING!!!
 
Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

I just wanted to thank you on all of your hard work. Its been working good.
But I would like to edit some of the items myself. Is it possible for you to share the unmodded save file as well?
 
Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

I just wanted to thank you on all of your hard work. Its been working good.
But I would like to edit some of the items myself. Is it possible for you to share the unmodded save file as well?

dont have a non-mdoed one, but nothing stoping you from editing it.
even if you want to delete items just open it in a hex editor a NOP the ID's you can even use the replace code them set the ID's to 0's.
aslong you also set value to 0.

this game doesnt mind if you delete ID's i've tested it..

if you want to edit values same thing either hex editor or QC, target the ID found in spreadhseet & edit the value's only..
 
Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

thanks fot the tip.
im new to editing savedata.

is it possible for you to give an example about
"NOP the ID's you can even use the replace code them set the ID's to 0's.
aslong you also set value to 0."?

I want to remove some items from your gamesaves actually.
Since I heard that crystal resources and key items could cause problems further in the game
if you have too many of it or have it too early in the game.
 
Last edited:
Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

Hi mate. I've been using your save and just added the SW_Resources QC [Safer].txt with both the Resources and Unique Resources quick codes. The only resource i'm still missing are the divine ashes(i do have a few of them, not "unlimited" tho). Could you please add these to the tables? or could you give the Item ID so that i can add it via the hacksilver replace code?
 
Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

Hello and thanks for your dedicated work. Maybe is my fault but in the 1.3 beta version files there aren't the Super and even the Ultra stats files... am I missing something?
 
Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

thanks fot the tip.
im new to editing savedata.


is it possible for you to give an example about
"NOP the ID's you can even use the replace code them set the ID's to 0's.
aslong you also set value to 0."?


I want to remove some items from your gamesaves actually.
Since I heard that crystal resources and key items could cause problems further in the game
if you have too many of it or have it too early in the game.

Example: Remove Watchtower Key
Code:
80010008 68E507E7 <-- YY | [68E507E71AB00187] Watchtower Key ID
1AB00187 00000000
A8000000 00000008
00000000 00000000 <-- XX | [0000000000000000] Replace with 0's
28000008 00000000 <-- ZZ | [00000000] Set Value to 0's for that ID
the only part you need to change is the YY part of the original tempalte
then you can stack them into one big code to remove a set of items with all ID's

i've also posted a code in my dropbox that nukes them all.. (just key items)
but i haven't ran into any sequence breaking issues due to having key items yet..

Hello and thanks for your dedicated work. Maybe is my fault but in the 1.3 beta version files there aren't the Super and even the Ultra stats files... am I missing something?
i'm not doing all stats atm, only a few set values...
I will re-do everything when all ID's are done..
or you can use QC to apply the changes you want..


Hi mate. I've been using your save and just added the SW_Resources QC [Safer].txt with both the Resources and Unique Resources quick codes. The only resource i'm still missing are the divine ashes(i do have a few of them, not "unlimited" tho). Could you please add these to the tables? or could you give the Item ID so that i can add it via the hacksilver replace code?
all the id's are listed here as as linked in the original post: SW: God Of War - Ragnarok - INFO - Google Sheets


devine ashes is avalible in 1.3

hexsilver to devine ashes
Code:
80010008 9E5240D2 
7406E85A 00000000
A8000000 00000008
3BEE50B4 ECB3621E
28000008 7FFEB940
same template used in the sheet
 
Last edited:
Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

Have you taken in mind the issue that is crashing the game when you have to much cristalline while using the well?

even with a value of 9999999?
this what SW usually defaults to with some of their max's when it comes to values..

Crystalline Fragment, Crystalline Shard, Purified Crystalline
x99999 - default SW values
Code:
80010008 78CFDA8A 
ABBC42F6 00000000 
28000008 0001869F
80010008 02E91333 
67C064DB 00000000 
28000008 0001869F
80010008 06FF55FB 
8A80D52D 00000000 
28000008 0001869F

NOP All Crystalline (Removes all Crystalline)
Code:
80010008 78CFDA8A 
ABBC42F6 00000000
A8000000 00000008
00000000 00000000
28000008 00000000
80010008 02E91333 
67C064DB 00000000
A8000000 00000008
00000000 00000000
28000008 00000000
80010008 06FF55FB 
8A80D52D 00000000
A8000000 00000008
00000000 00000000
28000008 00000000
 
Last edited:
Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

Hi Unknown,

first of all thank for this amazing work,

I'm trying to understand how to add the following items to my save as i don't wan't to restart from a previous save,

Blazing Embers
Crystalline Fragment
Crystalline Shard
Fortified Remnant
Gleaming Crystal
Glowing Embers
Hardened Remnants
Hunters Brand
Purified Crystalline
Shining Crystal
Smoldering Embers
Sparkling Crystal
Essence of Hel
Gale Flame

I tried several option following the guide in spreadsheet but it looks like i'm not using it correctly, do you have an example of hex code to add any item in the list to my save through SW ?

Thanks
 
Last edited:
Re: God Of War Ragnarok [CUSA34386] Modded Starter Save (2147400000+)

Hi Unknown,

furst of all thank for this amazing workg,

I'm trying to understand how to add the following items to my save as i don't wan't to restart from a previous save,

Blazing Embers
Crystalline Fragment
Crystalline Shard
Fortified Remnant
Gleaming Crystal
Glowing Embers
Hardened Remnants
Hunters Brand
Purified Crystalline
Shining Crystal
Smoldering Embers
Sparkling Crystal
Essence of Hel
Gale Flame

I tried several option following the guide in spreadsheet but it looks like i'm not using it correctly, do you have an example of hex code to add any item in the list to my save through SW ?

Thanks

use the template here: SW: God Of War - Ragnarok - INFO - Google Sheets
also avoid
Crystalline Fragment
Crystalline Shard

high values of these will most likley crash ur game when you get late in the game to use them
if you really need them, try values of 100 or 1000 no more then this.

all i am doing is swaping
Hacksilver
Atreus XP
Kratos XP

also adding items directly to the Blacksmith Chest the exact ammount of items you add will depend on every user as you need to check this your self in AM mode

Templates by Pj1980#8357:
Item Replace and Quantity
Code:
80010008 YYYYYYYY    <-- YY | Sacrifice Item
YYYYYYYY 00000000    
A8000000 00000008    
XXXXXXXX XXXXXXXX    <-- XX | replace with this item
28000008 ZZZZZZZZ    <-- ZZ | change item quantity

Example Replace Hacksilver with Rawhide x999
Code:
80010008 9E5240D2    <-- YY | [9E5240D27406E85A] Hacksilver ID
7406E85A 00000000    
A8000000 00000008    
7E3FBE3E B167B14F    <-- XX | [7E3FBE3EB167B14F] Rawhide ID
28000008 000003E7    <-- ZZ | [000003E7] 999 Value in hex

so
Hacksilver
Atreus XP
Kratos XP

Just sell something like Shattered Rune to get money back for swapping after loading into game
The XP ID's will regenratre after you load & save the game again, even though they remain at 0.
so when your done you just use XP code to fix them up again same with money.

it will look like this:
Code:
80010008 9E5240D2    <-- YY | [9E5240D27406E85A] Hacksilver ID
7406E85A 00000000
A8000000 00000008
E156ACCB D959C3FA    <-- XX | [E156ACCBD959C3FA] Gleaming Crystal ID
28000008 7FFEB940    <-- ZZ | [7FFEB940] 2147400000 Value in hex
80010008 5CE267B4    <-- YY | [5CE267B4F928D0A1] Atreus XP
F928D0A1 00000000
A8000000 00000008
007DC2CC 319D3981    <-- XX | [007DC2CC319D3981] Glowing Embers ID
28000008 7FFEB940    <-- ZZ | [7FFEB940] 2147400000 Value in hex
80010008 8A9A9B83    <-- YY | [8A9A9B831CF67C9C] Kratos XP    
1CF67C9C 00000000
A8000000 00000008
6E71A12D A8C86401    <-- XX | [6E71A12DA8C86401] Hardened Remnants ID
28000008 7FFEB940    <-- ZZ | [7FFEB940] 2147400000 Value in hex

For adding to chest

Add Items To Blacksmith Chest
Code:
80010008 B0BDD5E2    <-- [B0BDD5E2372DB672] BlackSmith Chest ID
372DB672 00000000    
A80000#4 0000000C    <-- # = Value Found In AM Mode after "B0BDD5E2372DB672"
XXXXXXXX XXXXXXXX    <-- XX = ID Of Item you wish to place
ZZZZZZZZ 00000000    <-- ZZ = Quantity In Little endian
This is all taken from the sheet BTW

"Check Your Save In Advanced Mode Before Building Code
Search For This In Advanced Mode B0BDD5E2372DB672
Straight After The 72 Is A Number Thats The Number Of Items
You Can Add To Chest So If Its 3 You Can Add 3 Items If Its 2 You Can Only
Add 2. If You Try To Add More Items Than Item Slots The chest As The Save
Will Corrupt. Further In Game The Chest May Get More Slots"

"To get value in Little endian, use: HEX & LITTLE ENDIAN CONVERTER - SAVE-EDITOR.com
type in the value you want, tick "LITTLE ENDIAN" check mark & Press "DEC to HEX"
remember to add 0's for the rest of the padding.
so 999 = E703. becomes this E7030000"


Exsample: Add Gale Flame To Chest
Code:
80010008 B0BDD5E2            
372DB672 00000000            
A8000014 0000000C    <-- # | [14] I had 01 after BlackSmith Chest ID [72]        
29AD79C2 750B0E71    <-- XX | [29AD79C2750B0E71] Gale Flame ID        
04000000 00000000    <-- ZZ | [04000000] x4 Quantity


Image to help understand: https://i.imgur.com/RC3p4pq.png
You can use SW built in hex editor or HxD free hex editor: HxD - Freeware Hex Editor and Disk Editor | mh-nexus

for your use case it depends on that value after the 72.
for me it was 04 when I re-did the save again, so I could add 4 items into the chest every time.
this changes dynamicly in the game. the more stuff you do not pickup the higher the chances the value after the 72 will grow.
so when you kill bosses, find loot on the ground leave it there. see if you can get 9 or more items in the chest at once, then you will be able to dump up to 9+ items at time into the chest.

for my exsample with 4 items
Code:
80010008 B0BDD5E2
372DB672 00000000
A8000014 0000000C  <-- # = 1
9BAAA724 E1465DC6  <-- XX | [9BAAA724E1465DC6] Hunters Brand ID
28000008 7FFEB940  <-- ZZ | [7FFEB940] 2147400000 Value in hex
A8000024 0000000C  <-- # = 2
06FF55FB 8A80D52D  <-- XX | [06FF55FB8A80D52D] Purified Crystalline ID
28000008 7FFEB940  <-- ZZ | [7FFEB940] 2147400000 Value in hex
A8000034 0000000C  <-- # = 3
6BE85045 58A8924E  <-- XX | [6BE8504558A8924E] Shining Crystal ID
28000008 7FFEB940  <-- ZZ | [7FFEB940] 2147400000 Value in hex
A8000044 0000000C  <-- # = 4
BDAA90B9 80EFB4E2  <-- XX | [BDAA90B980EFB4E2 Smoldering Embers ID
28000008 7FFEB940  <-- ZZ | [7FFEB940] 2147400000 Value in hex

so since I could only go up to 4 this what it would look like.
this will be diffrent for you depending on what value you have after 72.
 
Last edited: