I’ve been working on a save editor for A Plague Tale: Innocence on PS4.
The editor currently supports the game’s decrypted ---> data save and uses the game’s real inventory structures rather than fixed offsets.
The editor currently supports the game’s decrypted ---> data save and uses the game’s real inventory structures rather than fixed offsets.
Current features
- Edit Current Inventory
- Edit item quantities
- Max crafting materials
- Max ammunition
- Proper internal item-name database
- Recognizes all 46 item IDs found in my test save
- Supports items such as:
- Alcohol
- Sulphur
- Salpeter
- Fabric
- Cord
- Leather
- Tools
- Episanguis
- Sling ammo
- Repulse
- Attract / Odoris
- Extinguis
- Projectile Acid / Devorantis
- Pots and other ammunition
- Flowers, Gifts and Artifacts
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