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US Modded Starter Bayonetta Pure Platinum Play History with Base Requirements [WIP] [CUSA16113]

AkumuTsuki69

Casual Player
June 21, 2025
18
47
132
Hello, I'm working on this save and was wondering if anyone could help me with it.
I would like it if you could complete the story on Climax, Hard, Easy, and Very Easy with Bayonetta, and or Jeane/zero
to specify I need you to beat any of the stages in the mentioned difficulty with any rank and try and do all verses in that stage.
your help would be greatly appreciated as this would help speed this up as I'm doing this in my free time and it's a coding nightmare
-Tsuki

Save contains
-Max Halos
-Max Health
-Max Magic
-All Levels Unlocked
-All Items
-All Outfits
-All Normal Stages Pure Platinum (BaseReq)
 

Attachments

  • Bayonetta Pure Plat Play History [WIP] CUSA16113.zip
    1.6 MB · Views: 4
For anyone who may know how to code:

The game tracks time in frames 60fps
Hex Time = Hex ((M x 60 + S) x 60)
M = Minutes
S = Seconds
x60 = Convert Seconds to Frames(60fps)
Hex (_) = Converted Decimal Number to Hexadecimal

Ex: 1m30s (01:30)
1.Convert to Seconds

(1 x 60 + 30) = 90s
2. Convert to Frames
90 x 60 = 5400
3. Convert to Hex <------
5400 = 0x1518 or 00001518

Bayonetta Hex codes:

Pure Platinum Trophy =
<-----
03030308

Pure Platinum Medal =
<-----
07070708

Score Format/Layout (Rank>Time>Score)
Stage Prologue The Vestibule Ex:

Stage Total Score Ex:
08030303 004B0000 C8230000
^Rank^ ^Time^ ^Score^
The Score/Time is added up by each Verse Results for the total Time and Score Results

Verse Results Ex: (Two Verse in Stage) vRankv vTimev vScorev
08070707 40380000 64190000 00000000 00000000 08070707 C0120000 640A0000 00000000 00000000
^Rank^ ^Time^ ^Score^ ^Normally 4 lines of code in total (Not Always) in-between each Verse Rank^

Link to Base Stage Pure Platinum Requirements (SteamPage)
 
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