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V Inimitable v6.51 (English/French - PS3/Xbox 360)

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Re: NotYourDope's v5.7 (English/French - PS3/Xbox 360)

v5.7 Changelog
-Added Remove Head (Self Options).
-Fixed an issue with Rapid Fire - where scrolling in the weapon wheel with R2/RT would cause you to shoot your weapon.
-Changed the default menu colour.
 
Re: NotYourDope's v5.8 (English/French - PS3/Xbox 360)

v5.8 Changelog
-Removed the requirement of applying patriot tyre smoke before applying white tyre smoke.
-Changed Targeting Modes to a left/right scrolling option.
-Changed Gravity Levels to a left/right scrolling option.
-Fixed a minor bug with instructional buttons.
-Changed some stuff in "Wheels". It now more accurately replicates Los Santos Customs (Mobile Mod Shop).
-Removed Beep Horn from Traffic/Ped Controller.
-Added Burst Tires to Traffic/Ped Controller.
-Fixed an issue where cloning peds for the first time would cause them to disappear.
-Added Reset Width (Custom Tire Options).
-Changed the default plate text when spawning vehicles from "NYD" to "D0P3".
-Fixed a minor bug within the Object Spawner submenu.
 
Re: NotYourDope's v5.8 (English/French - PS3/Xbox 360)

I noticed when spawning multiple objects with the object spawner you loose access to the previous spawned object i was wondering if you could implement a Object Manager kinda like the Ped Manager allowing you to edit various objects thanks love the menu keep up the great work
 
Re: NotYourDope's v5.8 (English/French - PS3/Xbox 360)

I noticed when spawning multiple objects with the object spawner you loose access to the previous spawned object i was wondering if you could implement a Object Manager kinda like the Ped Manager allowing you to edit various objects thanks love the menu keep up the great work

That's why I added "Aim For Handle". If you can no longer access a previously spawned object, turn that option on and aim at the object you would like to move. I thought it was better this way because there's no hard limit on how many objects you can spawn.


v5.8.1 Changelog
-Minor code reduction.
 
Re: NotYourDope's v5.8 (English/French - PS3/Xbox 360)

ahh sorry bout that didnt know thats what that was used for thanks for the heads up. i also got a few suggestions that i think would be a nice addition to the menu being, (Vehicle Traction Multiplier, Gravity Gun, Vehicle Gun) theres also a handful of player options that would be a nice addition but i dont wanna seem to picky the menu is already better than anything i used. anyway thanks for the response cant wait to see more updates :)
 
Re: NotYourDope's v5.9.1 (English/French - PS3/Xbox 360)

v5.9.1 Changelog
-Added the ability to change stacksizes when injecting scripts (Settings (see Notes)).
-Many minor code improvements.

Notes:
Compatible with this version of loader.csc only.
Only available on PS3.
If you don't have loader.csc &/or script_injector.csc in your update.rpf, the option will be hidden.
 
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